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Magic Items

Shortsword of Woodland Blessing

any weapon, uncommon (requires attunement)

The blade is green, adorned with a bronze leaf fashioned as a guard. On the blade, the cycle of life of flora is depicted.

  • When you hit a creature with a critical hit, each allied creature within 30 ft regains 1d4 health as the target’s nutrients are absorbed and distributed among the wielder’s allies.
  • This feature does not work against constructs or undead.

Gorlon Breeks (Cursed Abomination)

Medium humanoid, chaotic neutral

Armor Class 13 (natural armor)
Hit Points 
113 (15d8 + 60)
Speed 
30 ft., climb 30

STRDEXCONINTWISCHA
19 (+4)13 (+1)17 (+3)8 (-1)13 (+1)15 (+2)

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Skills Perception +4
Senses passive perception 14
Languages Common, Elvish
Challenge 7 (2900 XP)

Curse of Rage. As a bonus action, the creature may move up to its speed towards another creature it can see. After it uses this bonus action, it’s next attack deals 3 (1d6) extra necrotic damage, but all other creatures have advantage on attack rolls against it.

ACTIONS

Multiattack. As a bonus action, the creature may move up to its speed towards another creature it can see. After it uses this bonus action, it’s next attack deals 3 (1d6) extra necrotic damage, but all other creatures have advantage on attack rolls against it.

Big Hand.  Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 13 (2d8 + 4) piercing damage and 2 (1d4) necrotic damage. On hit, the target is shoved up to 10 ft in a direction of Gorlon’s choice.

Small Hand. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 7 (1d6 + 4) slashing damage and 2 (1d4) necrotic damage

Curse of Blindness (recharge 5/6). Gorlon chooses up to three creatures he can see within 30 ft. of him. Each creature must succeed on a DC 14 Constitution saving throw or take 7 (2d6) necrotic damage and become blinded for 1 hour or until they are healed with magical healing.


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